Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Level Scripting » Creating a custom level...
Re: Creating a custom level... [message #48981 is a reply to message #48980] Fri, 06 February 2009 05:53 Go to previous messageGo to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

A_symmetry wrote on Fri, 06 February 2009 14:43

You can use the Creature_Hub tng. I used that to put a bunch of monsters in for a greater challenge. It seems to work pretty well. I used chocolate box to do it. I really suggest using chocolate box it's very easy to use. If you use the creature_hub remember to add a teleporter to teleport yourself there.


You just bumped a topic that's about one and a half years old.
Don´t do that.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Ashenvale (Formerly Marcoville)
Next Topic: Gimme your grave ideas (Or i'll break your kneecaps)
Goto Forum:
  


Current Time: Thu Dec 12 05:54:57 PST 2024

Total time taken to generate the page: 0.08416 seconds