Re: NPC Navigation [message #49029 is a reply to message #49025] |
Sun, 08 February 2009 07:37 |
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BayStone
Messages: 144 Registered: October 2005 Location: HMQ
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The navmode is still in CBox, but it's disabled because some people might mess up their lev files unintentionally. If you want to use it (at your own risk) open ChocolateBox.ini and Add NavModeOn=true to the Settings section. But the system is not as complete as the system in AE.
The problem is how the navigation data is saved. We're (or maybe just me) missing some key piece of information. From what I can gather it may be related to map size 'cause it seems to work better with square maps.
Busy!
[Updated on: Sun, 08 February 2009 07:39] Report message to a moderator
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