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Re: retextures of the guild:evil,hippi [message #49275 is a reply to message #49201] Mon, 23 February 2009 00:42 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
A common user error associated with textures that causes crashes is, when importing a texture, the alpha bit is automatically set to 1. For alpha textures, it should be 1, but for non-alpha textures, DXT1 textures, it needs to be 0.

When the game loads a texture that is DXT3/Alpha0 or DXT1/Alpha1, it crashes.
 
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