Fable: The Lost Chapters Mod Scene
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Re: New Balverine Transform Mod - Testers Needed! [message #49399 is a reply to message #49396] Sat, 28 February 2009 15:30 Go to previous messageGo to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

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morerunes wrote on Sat, 28 February 2009 18:07

Aha! Taking advantage of the Shadownet build I see ^_^

Good idea.

Thanks to you, since you kept a copy of shadownet...

JohnDoe wrote on Sat, 28 February 2009 20:53

OldBoy wrote on Sat, 28 February 2009 10:21

No more screwing around with the cutscene editor (sorry Baystone Wink ), just load the fmp...
I'm sure Bay won't mind, progress is progress after all. Smile

Minor note: This fmp will work with any public build of FE, and should work with CBox as well.

Yep, and sorry to steal your idea Razz

DarkenedSoul wrote on Sat, 28 February 2009 21:23

2 decent releases in one day. Go OldBoy!

Remember; it's not really my mod eh? just transferred it to an fmp, which Marco couldn't some time back. But thanks anyway Cool

AlexTheCake wrote on Sat, 28 February 2009 22:34

Whenever I switched BACK to a human, it made a gigantic knife spawn on my neck. And it's there for all games..

Havn't seen that yet... Which version did you use?


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
 
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