Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Mods » Objects » New Weapon: Nerveshatter
Re: New Weapon: Nerveshatter [message #49770 is a reply to message #49767] Tue, 10 March 2009 15:01 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
The New Fabled Ravrn wrote on Tue, 10 March 2009 16:50

Where that "alpha" is, put a "1", if i remember correctly
.
No. That's a step after importing the texture and does no good if the texture itself does not have alpha.
You can add an alpha channel to the texture in an imaging app that supports such a thing. Photoshop and flash are my personal favorites. Lowering the alpha to, say, 75%, will do the trick nicely.

[Updated on: Tue, 10 March 2009 15:02]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Removable and alignment-based morphing Jack of Blades Mask
Next Topic: Simi Auto Pump Action Crossbow
Goto Forum:
  


Current Time: Thu Nov 21 21:52:49 PST 2024

Total time taken to generate the page: 0.20187 seconds