Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Graphics Editing » Broken models aren't broken!!!
Re: Broken models aren't broken!!! [message #52081 is a reply to message #52079] Mon, 15 June 2009 20:12 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
James Butts wrote on Mon, 15 June 2009 21:35

ummmmmmmmmmmmmm Confused wtf, I think that's dumb!!!!! and it doesn't make too much sense.....
Yea it does. If you check out the top of any model, you'll see how it tells whatever program using it how to read the file. So if a data type is mentioned somewhere where it isn't supposed to be, such as sword, dword, word, int, sint, or any symbols like -, +, &, ^, =, *, etc., in such a way that it misinterprets is and doesn't recognize it as part of the name of the mesh, it gets all confuzzled and breaks.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: A Video, Making Weapons Work in Fable, The Easy Way
Next Topic: Custom Tattoo Post
Goto Forum:
  


Current Time: Tue Nov 26 17:39:22 PST 2024

Total time taken to generate the page: 0.16095 seconds