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icon12.gif  Re: Customizable NPC [message #52189 is a reply to message #50217] Thu, 18 June 2009 21:43 Go to previous messageGo to previous message
edhriano
Messages: 26
Registered: June 2009
Location: jakarta
Finally after spent more then 10 crash and more then 8 hours find out how to :
1. Make them appear (spawn).
2. As enemies

Search the forum = Spent 1 hour
ReaD the freaking wiki!!! = spent another hour Rolling Eyes .
Extract .tng from bowerstone, oakvale etc searching for rival hero spawning script = spent 2 hour
Try it out = spent 4 hour


I delete this from the script :

StartCTCRandomAppearanceMorph;
Seed -169052493;
EndCTCRandomAppearanceMorph;

Add this to the script :

StartCTCHero;
LastWeaponEquippedID 0;
hero_title_object_def_name "???"; Fill ?? with whatever tittle
EndCTCHero;

Export from rival_hero_good1 then Import to new creature_hero_custom.

Change the (make new one actually then link them to the script) :

1. Cweapondef
2. csummonablecreaturedef
3. ccreaturedef

Maybe don't have to change them (find different one actually then link them to the script) but I did :

1. cenemydef
2. centitysounddef
3. caiscrachpaddef
4. cperceivedthingdef
5. copinionofherodef

It work now, spawn them on the Chamber of Fate (FrescoDome).


Oh nice job on the cheromorph by the way.
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