Fable: The Lost Chapters Mod Scene
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Re: Hal Sword [message #52246 is a reply to message #52242] Sun, 21 June 2009 14:25 Go to previous messageGo to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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It looks good from first sight, but I have found a number of problems right off the bat.

First of all, did you want the blade to be transparent? If so, you should load the texture as DXT3, not DXT1. Also, since you loaded it in DXT1, you need to make sure that the texture is not transparent, and that the alpha value is set to 0, not 1.

index.php?t=getfile&id=7985&private=0

Secondly, in the model entry, you need to set alpha value to 1 if you want to have transparency, and max texture layers to be 1 also.

index.php?t=getfile&id=7986&private=0

After that it should work though, as long as your texture is working right and the model isn't broken
  • Attachment: example.png
    (Size: 27.00KB, Downloaded 3647 times)
  • Attachment: example.png
    (Size: 38.60KB, Downloaded 3632 times)


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Sun, 21 June 2009 14:25]

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