Creating fmps [message #52700] |
Sat, 11 July 2009 10:37 |
jwc2200
Messages: 845 Registered: March 2008 Location: Texas
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Administrator
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I have been modding for over a year now, and still have trouble with creating fmps. The instuctions I have seen say to "include ALL of the entries that you changed". I made an fmp that takes away the glow of Physical Shield, I put the SPECIAL_ABILITIES_PHYSICA L_SHIELD_DEF_INSTANCE from the window on the left. This worked for the glow itself, but did not include the cdef changes that take away the flashes when the shield is turned off and on. I tried again to be sure I had made those changes on this game.bin, the flash effects are still there when I use the fmp on a clean game.bin.
How do I get cdef changes into my fmp?
Recolor Compilation #1
Recolor Compilation #2
Make Back-Ups
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