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Re: Rebalanced Fable [message #52818 is a reply to message #52817] Fri, 17 July 2009 15:02 Go to previous messageGo to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

Nice idea, but there's a problem with your fmp.
Now I could be wrong, but I'm afraid I'm not...

You see you didn't include any CDefs in you fmp, and those are the ones that make your changes (at least the majority, if not all).

Sorry to screw up you hard work, making an fmp of 2.4mb is a lot of work, I've been there myself a couple of times...

[edit]
If you wonder how I found this out: I renamed the extention of th mod from .fmp to .big and opened it in FE, this way you can see what entries are inside of a mod...

[edit2]
Oh and also; putting so many changes in a single fmp is insane, especially with the shitload of cdefs, since they aren't named but only have an entry number. Collecting all of them is just crazy. Doable, but crazy. With so many changes it's easier to distribute the whole game.bin as a replacement, but I don't think John would be to happy about that Wink


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.

[Updated on: Fri, 17 July 2009 15:11]

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