Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Mods » Packages » Balverine Hero Mod Release!  () 1 Vote
Re: Balverine Hero Mod Release! [message #52851 is a reply to message #26258] Sun, 19 July 2009 11:38 Go to previous messageGo to previous message
RaZinBran is currently offline  RaZinBran
Messages: 4
Registered: March 2009
I don't know if it is just me or if its the mod but every time i transform i loose all of my spells. Also if possible could you make it so that you don't loose all of your weapons when you trasform to get rid of the sheathing glitch just create a sword that disappears when sheathed and to get rid of the quiver just equip a crossbow. Another bug is when you use the berzerk spell you can't walk but you can run (this is an easy fix if you know how to use CAppearanceDef app)

Adding more of the signs in the main towns would make it much easier to continue in the game story line such as when you have to talk to maze in bowerstone or oakvale you would be able to transform back so you can talk to him instead of teleporting back to the heros guild.

All in all this is a pretty awesome mod it gives a completely new experience to the game.

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon14.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon7.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon7.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Weapons/spells allowed...
Next Topic: some being ask for a mod to unban magic and weapons
Goto Forum:
  


Current Time: Sun Dec 01 11:20:22 PST 2024

Total time taken to generate the page: 0.18370 seconds