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Re: Bodyguard Modding [message #54391 is a reply to message #54390] Sat, 26 September 2009 05:50 Go to previous messageGo to previous message
OldBoy is currently offline  OldBoy
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Registered: October 2005
Location: Groningen

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Little_Thing wrote on Sat, 26 September 2009 14:15

[b][color=seagreen]I did make a new entry.

Strange thing that in my first attempt, I extracted a bodyguard and used its content to make a new entry. I changed graphic but he still remains as a bodyguard. So I went to CDef and change almost (the ones with BODYGUARD and VILLAGER) everything into the Summoner. When I saw him again, he is invisible, but I can still target him. And when I killed him, he broke into pieces.

I'll mess with CDefs one more time. Hope it will work.

I thought you might did something like that.
It's better to go around the other way:
-> Export the entry data from the summoner
-> Create a new creature with that data

Also I'd recommend creating a new BRAIN entry based on the entry data from the summoner brain.
Then check the BRAIN entry for a bodyguard, and add the stuff to your new brain that you think you need to make him follow and such.

Good luck.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
 
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