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Re: Weapon powers? [message #54589 is a reply to message #54587] Sun, 11 October 2009 02:33 Go to previous messageGo to previous message
OldBoy is currently offline  OldBoy
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Registered: October 2005
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JohnDoe wrote on Sun, 11 October 2009 11:30

My only recommendation is that the explosion damage range be as small as possible on melee weapons, if not 0. This is because of, well, you'll kill yourself.

So far I've tested 3 different explosions, and none did damage to the hero funny enough.
Haven't found the variable yet that might be of influence.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
 
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