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Home » Fable TLC » Discussion » Definition Editing » Hero Size edits.
Re: Hero Size edits. [message #55469 is a reply to message #55468] Thu, 31 December 2009 01:06 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
No doubt the problem you're having is scaling the clothing, that scale modifier is found in the CAppearanceModifierDef, a float variable marked as unknown. Easy to spot, it's 1.0 by default. But as OldBoy said:
OldBoy wrote on Thu, 31 December 2009 02:39

This method is more for objects and weapons and such.
If you want to scale the hero I'd edit the bones.
In addition to scaling the eyes... as eyes are actually independent of the Hero mesh, they don't scale with him, but you still need to do the bones because they push around the helpers that 'spawn' the eyes.

And this is more of a definitions edit than a graphics edit, and so it is moved.
 
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