Re: Albion Explorer script issues. [message #55782 is a reply to message #55780] |
Sat, 16 January 2010 17:54 |
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Isoterra
Messages: 26 Registered: January 2010
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OldBoy wrote on Sat, 16 January 2010 15:39 | Here's the thing; once you've visited the lookoutpoint in the game, and save; you can't (re)move anything.
What most people forget is that the hero visits the lookoutpoint before his training starts at the guild.
Hence if you have gotten beyond that point, everything that's there, stays there.
Unless it's not in the Null section of the script, but that's not what we are talking about.
Also what some people don't know is that the area directly outside the guild is a different tng; guildexterior.tng
Anyway, if you want to be really sure of things you should edit tng in notepad instead of AE or chocolatebox.
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I know that and I took that in consideration the first time I was trying to fix this. I deleted my old characters and created a new one and its still is having the same problems. That is what I am stressing to you here I have followed all instructions and its not working. I do this stuff regularily so I have this down to a science. I am not new at this just in case you think I am.
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