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Re: I need Cbox Help [message #56133 is a reply to message #56132] Fri, 12 February 2010 13:14 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Looks like you have some bad RHSetForward and RHSetUp values. These determine rotations, and they have to follow a certain mathematical formula.

Rotation Equations

(RHSetForwardX2)+(RHSetForwardY2)+(RHSetForwardZ2)^(1/3)=1
(RHSetUpX2)+(RHSetUpY2)+(RHSetUpZ2)^(1/3)=1


So, the "hexagonal root" (I made that term up, I don't know the proper term, it's like square root, but with three factors instead of two) of the sum of the squares of each of the three values must equal 1. This is some intermediate math stuff, you'll need to learn it if you want to fly a plane. But you don't really need to know any of that stuff to mod Fable.

Here's what you need to know: ChocolateBox and Fable will both try to display whatever values they're told to, but ChocolateBox will try to fix these values upon saving, because otherwise, it won't look right in the game. You can plug the same numbers in the TNG manually and see what it looks like in Fable. In my experience, it often shows up invisible such that you can only see parts of it at certain angles and it doesn't display correctly at all.
 
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