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Re: gun bullet bumping problem [message #56666 is a reply to message #56665] Sat, 03 April 2010 03:25 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
I did that with my JohnDoe Cannon. Use that and look at how I set up the explosion. Though the CWeaponDef is set to fire slowly, so you can change the Enable Auto Reload and Needs Loading to 1 and 0, respectively, then change draw and reload speeds to something like 10. Also, there's a boolean somewhere in the SHOT entry that makes the... whatever it is, I forget, arrow maybe? Anyway, the boolean makes the shot disappear on impact, so you won't have a bunch of stupid arrows bouncing off of people after the explosion.

I couldn't tell you exactly how I did it because I forget and I'm too lazy to look, so you do it.
 
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