Re: Impossible Ideas Thread [message #57407 is a reply to message #57392] |
Sat, 29 May 2010 18:29   |
nicomon
Messages: 199 Registered: November 2007 Location: Zearth
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JohnDoe wrote on Sat, 29 May 2010 00:49 | What would happen is, assuming we could somehow get the Hero model onto a mount, the Hero model would be dragged along motionless relative to the mount. If you've ever done simple mesh swaps with certain non-human meshes, you'll remember either not being able to move or being able to move but not really using your legs to move.
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Personally, I wouldn't whether or not the hero moved, so long as he was positioned correctly. As for getting the hero on the mount, would it not be possible to just make a new mesh of the mount and the hero attached together that just looks like the hero is on it. Also, the hero's mesh not responding to the animations is a good thing, because it means we can leave the hero's bones in the mesh so that the armor still has proper weighting.
I divided by zero and survived.
Two of Diamonds, people. This is important.
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