Fable: The Lost Chapters Mod Scene
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Re: Holy Avo's Tear & Unholy Sword of Aeons [message #57520 is a reply to message #57516] Sun, 06 June 2010 09:59 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Read this. Your mod won't do anything because you only packed the OBJECT entries.

If you edited the CWeaponDef, you have to pack it in the FMP.
If you edited the CObjectAugmentationsDef, you have to pack it in the FMP.
If you edited the CStockItemDef, you have to pack it in the FMP.
If you edited the CCarryableDef, you have to pack it in the FMP.
If you edited the CInventoryItemDef, you have to pack it in the FMP.
If you edited the title and description text entries, you have to pack it in the FMP.
If you edited the mesh, you have to pack it in the FMP.
If you edited the textures, you have to pack it in the FMP.
If you edited the effects, you have to pack it in the FMP.
If you edited it, you have to pack it in the FMP.
Everything that you edited must be packed in the FMP.

Also note that it's smart to rename the edited CDefs, textures, meshes and effects before packing them, the only thing you leave named the same is the OBJECT entry unless you want to create an entirely new item rather than edit an existing one.
 
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