Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Mods » Definitions » Ghost Sword Monster Pack V1  () 1 Vote
Re: Ghost Sword Monster Pack V1 [message #57526 is a reply to message #57458] Sun, 06 June 2010 11:58 Go to previous messageGo to previous message
jefthereaper is currently offline  jefthereaper
Messages: 64
Registered: February 2010
lol, i worked on a summoner gowst sword too, i stopt doing evrithing with gaming a wile ago, but i stil chek this site in a wile. Ile just tell you some things that i did. it might give you some cool idees were i stopped.
1 taller summones with taller swords.
2 more powerfull lichtnicg ball's (in the SHOTS file)
3 stronger summoners (need to make jour hero's healt go up too)
4 changing some numbers in the gowst swords map to 5 or 10 so the summoners wil be summond further away. (wricht down the origional numbers so that you can repare the damage if somthing ghows wrong. its been more than 3 monts to me so i don't remember a lot about where evrithing is)
i realy like the mod, stil i think you micht have seen the problem with summoning nimphs. thay go good until thay neet to ficht, than the game craches for no reason.
 
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