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Re: Villagers With Weapons (that fight too) [message #57537 is a reply to message #57461] Mon, 07 June 2010 05:06 Go to previous messageGo to previous message
atlos123 is currently offline  atlos123
Messages: 16
Registered: June 2010
Location: U.S.,N.Y.
I had to resort to exporting the CREATURE_GUILD_APPRENTICE_MALE_ARMED_ENDGAME
and importing it to all of the original guild apprentice creatures. It worked in the sense that they fight for you, and are basically the good version of twinblades bandits. Like normal guild apprentices though they won't fight you, and they will stop following you if you do something bad in front of them like a normal npc follower. Unlike normal guild apprentices though they don't talk to you they only use battle vocals.

The exporting and importing way of doing this works for basically any other creauture as well. The original creature will keep thier factions I believe, but will look, fight, and sound like what was imported into the original creature.

[Updated on: Mon, 07 June 2010 05:06]

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