Re: [Weapon] Exported fine - got Hresult error [message #58169 is a reply to message #58167] |
Wed, 30 June 2010 13:11 |
SnowmanDev
Messages: 8 Registered: June 2010 Location: Warrington, UK
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okey dpkey i'll have a nosey at that.
Can i just export the model from say the object file and import into max or do i have to export a fresh .X and start the whole weapon process from scratch ?
thank you.
:EDIT:
I tried the above suggestions on the exported version of the file, i managed to import it back into FE and the model spu on the right axis this time, but when i created the mod again then saved + run fable, the mesh was exactly the same as it was before.
Am i gonna have to go through each branch and edit everything ?
The branch i exported was the MESH_BUSTER, i didnt change anything else other than the 3 LOD and reloaded the textures, is this right ?
[Updated on: Wed, 30 June 2010 14:16] Report message to a moderator
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