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Re: Problems with augments slots [message #59146 is a reply to message #59143] Wed, 25 August 2010 14:48 Go to previous messageGo to previous message
jwc2200 is currently offline  jwc2200
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Registered: March 2008
Location: Texas

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Duriel7 wrote on Wed, 25 August 2010 14:52

Very well, ty.

First question :

I have read the tutorial about "how to create an ID" but, in the given link, I don't have understood, cause I don't find the explanation.
The link indicate the third page, but, I don't find in another page...
My question is why ? I don't have searched at the good place ?


Get cbox, click Editors, then Object Builder,
Select a Definition Type, then a Template,
Check the Cdef Name Override,
UNCHECK the boxes of CDefs you want to be created for the new Object/Weapon,
Enter a Base Name,
Click Create, Save on closing.
After that I prefer using FE to continue editing the new Object, and you will need it to make a texture entry.
PIC

Duriel7 wrote on Wed, 25 August 2010 14:52

Second question :

I'va a problem with your FreeRoam file, the file is a *.rar file, and when I extract it, is a broken file, without *.exe. I can't use it.
I don't have found a good file.
But I've found a way to extract the files tng and lev with FE.

Try downloading the file with any browser other than IE, I prefer Firefox, but Chrome or Opera may work as well.
Also, try using 7-zip to extract the file.

Duriel7 wrote on Wed, 25 August 2010 14:52


Third question :

About the new weapons I want to create, the main is Excalibur, The sword of King Arthur, with some good skills.
I just want to take the mesh of some swords like undeads swords, bandits swords, Twinblades swords, modify the damages, put one-handed, and some other things.

For that, I had the idea to duplicate a weapon (for each weapon I want to create) and, create a ID for it, and then, take the ID of the mesh, put it on the good menu.
Then for the text, is necessary to create a text ID too ?
Briefly, how to create a weapon, without replace an existing weapon ?
Or, indicate me the good place to search please ?
Perhaps I missed the good indications.


Most of that is covered above and in the tutorial section:
http://fabletlcmod.com/forum/index.php?t=thread&frm_id=3 1&

Other staff members who can explain things better, like Morerunes(I learned from your guide) , feel free to add to this, or correct me if I am wrong. I do not have the link to the thread with that guide anymore, but I have the guide.



 
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