Re: Spawn Themed Retextures - Armor/Tattoo/Other [message #59652 is a reply to message #59635] |
Sun, 10 October 2010 00:12  |
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Mugami
Messages: 12 Registered: October 2010
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Okay, I'm mostly done with the spawn tats. I left the skulls on his collar bones (because without creating a primitive on the hero model it looked bad) and the one on his navel off (because it folded and pretty much the same thing). I did it greyscale to remove any artifact colors that would crop up during the creation process. I only kept the white from your original .bmps because it cut down on sooo much time. I did it in layers and saved them in both a layered and bmp form so anyone can apply changes to the bottom layer while keeping the Necroflesh effect over it. I didn't do this for the mask though. I didn't think of it until afterwards.
Remove the scarring on your character to make a cleaner face.
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http://www.occultcorpus.com/forum/blog.php?b=787
[Updated on: Sun, 10 October 2010 22:43] Report message to a moderator
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