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Home » Fable TLC » Discussion » Graphics Editing » What is The Max Polygon Count on a Fable Armor Mesh?
Re: What is The Max Polygon Count on a Fable Armor Mesh? [message #59698 is a reply to message #59697] Wed, 13 October 2010 17:04 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
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Registered: October 2007

Retired
Mugami wrote on Wed, 13 October 2010 18:41

Another related question: Do all the textures have to be 512x512 or 128x128 or can I make one say Xp x Xp, and get it to work? I tried just dectupling the size of the tattoos but they ended up just not rendering or being invisible. Any thoughts?
I don't know if there are any set maximums but for all practical purposes, I'd strongly recommend not using anything above 1024x1024.
 
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