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Re: Importing/Opening A Weapon In Blender [message #60085 is a reply to message #60084] Sat, 06 November 2010 09:47 Go to previous messageGo to previous message
OldBoy is currently offline  OldBoy
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Registered: October 2005
Location: Groningen

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IanMac35 wrote on Sat, 06 November 2010 17:07

yeah i know it's blender. i can't figure out how to import it into 3ds max. i could only figure it out in blender. do i need to install an importing program for 3ds max to make it work?

You'll need this. Import/export .x plugins for 3ds max.

[edit]
Also be sure to look at the stickies.
There's one by Sean_s you have to read/watch.


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.

[Updated on: Sat, 06 November 2010 09:49]

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