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Re: importing X files to 3dsmax [message #60092 is a reply to message #60082] Sat, 06 November 2010 19:46 Go to previous messageGo to previous message
jp_b46 is currently offline  jp_b46
Messages: 70
Registered: January 2009
JohnDoe wrote on Sat, 06 November 2010 08:42

jp_b46 wrote on Wed, 03 November 2010 21:38

well, i got a newer version and doesnt works... also, i must say that i dont have an idea about how to install it... but i installed pandasoft and doesnt works neither
Newer version doesn't mean better. You need the version compatible with your version of 3DS. You're probably getting an error that says "wrong version" or something like that. Same thing with Pandasoft, but again, that's an export-only plugin, and it's only needed for animated meshes.

By the way, I just love to repeat myself. So go ahead and say something that warrants me saying this exact same thing again. I'd love that.



When i said newer version i meant a newer version of xport, and im asking because im not getting any error messages, it just didn worked.

i know pandasoft its export only, that's why i was looking for an importing tool. Well, i got pandasoft to work. (but i dont think im using any animated mesh XD)
 
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