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Home » Fable TLC » Discussion » Graphics Editing » Importing/Opening A Weapon In Blender
Re: Importing/Opening A Weapon In Blender [message #60100 is a reply to message #60098] Sun, 07 November 2010 12:31 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
First make sure you're using the right DLE. Do you have an x64 CPU? x64 OS? x64 version of 3DS? If so, then yes, you use the x64 DLE. If you're using the x32/x86 version of 3DS, then you'll need the x32/x86 version of the DLE.

Second, it's a simple thing. At the bottom of the open prompt will be a drop down of acceptable file types, click it, go to the bottom, find DirectX. Then you're all set to go. Now leave people alone.
 
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