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Re: A weapon moving Question [message #60714 is a reply to message #60713] Tue, 14 December 2010 05:46 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
TharosHimself wrote on Tue, 14 December 2010 00:38

Blender should work for this right?


Depends, are you really, really awesome with the DirectX format?

JohnDoe wrote on Tue, 14 December 2010 00:16

you'll either need a 3D modeling package that supports hierarchy and bones and helpers or you'll need to be really, really awesome with the DirectX schema format.


Blender doesn't support import or export of anything that you'll be doing here. The objective is to edit a helper, and helpers are stripped upon import in Blender. Same with bones and hierarchy. That means a more effective tool would be notepad and you'd be moving the helper by hand, but you have to be extremely awesome for that, I'm not that awesome, I don't think anyone is.

3DS Max with mofo import plugin and Pandasoft export plugin is what works best for Fable. Thing is, it's very expensive, like more than you're weekly allowance expensive. I think they still do free trials though.
 
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