Fable: The Lost Chapters Mod Scene
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Re: Model editing [message #61250 is a reply to message #61201] Sun, 30 January 2011 11:27 Go to previous messageGo to previous message
Torionel
Messages: 71
Registered: March 2009
I'm beginning undestand that we can make new weapons only changing exported from fable models. Am I right?

Okay, I think I understood how to link pieces of mesh.

That's what I did:

1) I exported model and texture from WoW.
2) I exported sword from fable.
3) I open fable sword in 3ds. Then I replace WoW sword on it and made ~ the same scale of wow sword because it was too small.
Then I move helpers on the right places.
Then I delete all pieces of fable sword under MESH_***_*** (not helpers, only material).
Then I linked Geoset_0 and Geoset_1 (pieces of wow sword) with MESH_***_***.

Sorry for my enlish)

It is when I imported model into fable:

  • Attachment: screen1.jpg
    (Size: 60.63KB, Downloaded 1957 times)

[Updated on: Sun, 30 January 2011 11:28]

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