Re: Unarmed damage for all enemies [message #61905 is a reply to message #61904] |
Sat, 26 March 2011 08:35 |
|
asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
|
Moderator
|
|
|
I remember SHOT objects have a deflectable definition, where if the value is set to 1, the shot can be deflected, and if it's at 0, it can't be. Perhaps there's something similar in the hero's cweapondef?
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
|
|
|