Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Graphics Editing » .X export help
Re: .X export help [message #62163 is a reply to message #62152] Mon, 04 April 2011 11:37 Go to previous messageGo to previous message
yunvich is currently offline  yunvich
Messages: 57
Registered: February 2011
Location: Archon's Folly?
asmcint wrote on Sun, 03 April 2011 22:55

And just so you don't pull a yunvich, all you need to make new entries for in the way of cdefs are the CInventoryItemDef, CWeaponDef, CObjectAugmentationsDef, and CStockItemDef. Anything else is not needed for packing.

thanks for mentioning me, but i dont think he wants an FMP.
when i was working on your mesh, sometimes loading it on FE did not work right and the screen just ended up blue, the background color. the last file is supposed to work anyway, tyscifi, if you want to use the mesh plz describe your problem better, so i can solve it (or at least try)
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: New Sword Problem
Next Topic: textureing problem
Goto Forum:
  


Current Time: Wed May 29 00:23:28 PDT 2024

Total time taken to generate the page: 0.01575 seconds