Re: How replace Hero with a Balvarine Model? [message #62688 is a reply to message #62687] |
Mon, 02 May 2011 12:05 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to previous message](/forum/theme/default/images/down.png) |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Well, if it doesn't use CREATURE_HERO_BALVERINE, then clearly it uses CREATURE_HERO, just using some elaborate cutscene work, and a new cappearancedef. In other words, you'll have to either be invincible full time, or not at all.
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