Re: Summon spell multible summons? [message #63507 is a reply to message #63505] |
Sat, 18 June 2011 01:03   |
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OogaBoogaBooga
Messages: 269 Registered: May 2011 Location: Everywhere
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-Open FE.
-Scroll down (in game.bin) to "SPECIAL_ABILITIES_SUMMON_SPELL_DEF"
-Click on the " + "
-Open the "SPECIAL_ABILITIES_SUMMON_SPELL_DEF_INSTANCE" that comes up underneath it when you click the plus sign
-Look for "DefaultSummon" in that window and change it to what ever you want (in this case, "CREATURE_BALVERINE_01)
-Apply Changes
-Save mods and run fable 
There you go
I'm not sure if you can make it summon more than one, I'm sure there's a way. Could be wrong. Haven't looked into that a whole lot lol. But it would be easier just to change around ghost sword... if you want to summon more than one creature
Fable: TLC Remastered.... http://fabletlcmod.com/forum/index.php?t=msg&th=9185& ; ; ;start=0&... October, 2012 :D
[Updated on: Sat, 18 June 2011 04:09] Report message to a moderator
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