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Re: skinweights in blender? [message #63591 is a reply to message #63530] Wed, 22 June 2011 04:48 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
It's not a problem with Blender or a problem with Fable. It's Blender's support for the DirectX format. Surprisingly, support for DirectX isn't as great as one would think.
 
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