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Re: Messed up Weapon texture. [message #64166 is a reply to message #64161] Thu, 28 July 2011 20:46 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
jwc2200 wrote on Thu, 28 July 2011 21:52

I tried that, it didn't work. The duplicate nor the salt.

I should have said this in my previous post. The way I finally fixed it was to save the Bereaver bmp as a png, then apply it in FE as a DXT-3 w/ Alpha-1.
Heh, that may explain part of the issue with people getting different outcomes. I always use PNG, same quality as BMP but much smaller filesize. And the DXT:3/Alpha:1 is a pretty good idea.

Zyreq: Glad all of it's sorted.
 
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