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Re: Need help with Trials mod (or in general) [message #6441 is a reply to message #6426] Fri, 17 February 2006 09:09 Go to previous messageGo to previous message
Drifter is currently offline  Drifter
Messages: 116
Registered: September 2005
Location: Albion
stinlin wrote on Thu, 16 February 2006 15:48

I've never had a mod before so I was trying to figure out to make the Trials of Albion mod work. I downloaded the stuff and made a new folder called FinalAlbion and I moved the finalalbion.wad file. But when I ran Fable, the game gave me some C++ runtime error.

I've never used a mod before so maybe that's why - I'm very clueless as to how to use a mod with my game. Can I get some help with things? Also - when the game DID run once, it seemed slower than it should have been...Slowing down I guess. Please help! I'd REALLY appreciate it! Thank you very much! Smile


Okay,heres some steps (although i'm mostly no good at this, ill try to help):
1. Create the new folder (finalalbion) in the levels folder and Extract the .wad to that folder using the freeroam app.
2. Download trials of albion and replace the TNGS located in the new folder (I believe Trials is in .rar format, I completely forgot what i uploaded it as).
3. Open up your userst in notepad and set UseLevelWAD to false.
The userst should look something like this:

//Don't mess
SetRunScripts(true);
SetPlayCD(false);
SetPlayIntro(false);
SetSound(true);
SetFullscreen(true);
SetForcePrimaryDevice(true);
SetSkipFrontend(FALSE);
SetMaxTextureSize(2048);
SetCompressedTextures(true);
SetDefinitionValidation(false);
SetUseOldWeaponTrails(false);

//****** Select your resolution
SetResolution(1024, 768, 16);
SetZBufferDepth(32);
SetTripleBuffering(BFALSE);

SetLevel("FinalAlbion.wld");

UseLevelWAD FALSE;

PresentImmediate FALSE;
ShowDevFrontEnd FALSE;
AllowDebugProfile FALSE;

SetStartingHolySite("NOVStartHSP");

EnableCodeSectionLoading(true);

UseCompiledDefs TRUE;
UseCompiledWorldFiles FALSE;
UseCompiledGlobalThings TRUE;
UseCompiledAnimationEvents TRUE;
AllowDataGeneration FALSE;
UseCompiledSoundSymbols TRUE;

UseRetailBanks TRUE;

RunFromDVD TRUE;
UsePhysicalDVD TRUE;


4. Boot fable and see if it works.

Also, please try to use the search function, it works quite well, and this has been answered numerous times.

[Updated on: Fri, 17 February 2006 09:13]

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