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Re: Import Model of Lady Grey into 3ds max? [message #65235 is a reply to message #65234] Fri, 11 November 2011 20:27 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
You can move the bones around all you want, the animations will push them back to where they started.

Linkxp500 wrote on Fri, 11 November 2011 13:40

Yeah, well if you are trying to make new animations, from what I've gathered while on this site, is that the game can't handle custom animations, but can configure (or was it combine?) bones to handle existing animations.


I think what you mean to say is that we can't make new animations because we don't have tools to make new animations.
 
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