Re: Spawning new items [message #66455 is a reply to message #66454] |
Mon, 23 April 2012 17:35 |
|
asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
|
Moderator
|
|
|
He'll regain it after becoming an apprentice. As to your chest crashing, be sure you gave it a unique UID, and make sure that your containercontents or whatever it's called starts at 0 and ends at one less than the amount of items put into the chest. If it still doesn't work, I have no idea. And to add the weapons straight to your inventory, go into FE or CBox, open the Hero's CREATURE entry in the game.bin, ID number is 1470. Find the defs labeled Weapon 1 and Weapon 2. Put in the weapon's object ID number in either one, being sure to stay away from the def labeled either Weapon 3 or RangedWeaponDef. Save mods and run Fable. Bam! Your new weaponry is in your Hero's inventory.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
|
|
|