Texture mapping issues? [message #66806] |
Fri, 08 June 2012 18:48 |
Deridor
Messages: 12 Registered: June 2012
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I exported some meshes from the fable files (mainly enemy weapons, such as nostro's sword), but when imported into blender the texture maps are completely ruined, which makes the whole endeavor pointless (I can model to a decent extent, but I cannot for the life of me make proper uv maps or textures).
Any way to fix this? I'm using 2.49b since the interface (and everything) changed so much in 2.5 and on...
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