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Re: Quick FMP question [message #67370 is a reply to message #67368] Wed, 03 October 2012 08:59 Go to previous messageGo to previous message
primavista is currently offline  primavista
Messages: 30
Registered: June 2012
Location: Scotland
Thanks for the reply!

That's a little annoying, but probably better in the long run as it'll help cement exactly what work I've done, I s'pose. One more question then;

If I edit a file without going into any of its CDefs, or a file with no CDefs, I assume then that I just drag across that whole file? For example, the MAIN_HERO_STATS file contains the HealthPerLevel and ManaPerLevel arrays; would adding that whole file to the FMP include both of those? And, just so I know I'm on the right track, if I changed something like IsDrawable within say, OBJECT_EBONY_LONGSWORD, that gets covered by including just the OBJECT_EBONY_LONGSWORD file as a whole as I haven't gone into any of the CDefs, just stayed within the object itself, correct?

Oh, and - finally - going by that then, the general idea is that if I can't drag an individual change into the FMP box then I'm good just to add whatever the next file up in the tree is, yah? Like, I can't add the separate entries for all the boast costs inside the SCRIPT_DEF, so I'd just put in the SCRIPT_DEF itself? Very Happy

Sorry for all the questions, just don't want to miss anything out in the mod package! Rolling Eyes


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[Updated on: Wed, 03 October 2012 12:40]

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