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Re: Creating FMPs more easily [message #67384 is a reply to message #67378] Sun, 07 October 2012 11:34 Go to previous messageGo to previous message
primavista is currently offline  primavista
Messages: 30
Registered: June 2012
Location: Scotland
Thanks, morerunes, that sounds like a plan. Very Happy

I understand how to make mergeable .big files with ShadowNet, but I'm not too sure how doing the same with .bin files works. There's a Save As... function when I right-click the Game and Script sections, so presumably I'd be able to save my edited .bins and then people could replace their own with mine, but I'm not sure if that's allowed? Confused

Sorry if I'm being a little clueless, but is that how this would work? Very Happy


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