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Re: Quick FMP question [message #67389 is a reply to message #67370] Mon, 08 October 2012 22:41 Go to previous message
Lenop is currently offline  Lenop
Messages: 83
Registered: September 2012
morerunes has already answered this but I want to add in a little bit.
primavista wrote on Wed, 03 October 2012 08:59

Oh, and - finally - going by that then, the general idea is that if I can't drag an individual change into the FMP box then I'm good just to add whatever the next file up in the tree is, yah? Like, I can't add the separate entries for all the boast costs inside the SCRIPT_DEF, so I'd just put in the SCRIPT_DEF itself? Very Happy

So this last week I made a horrible mistake with one of my mods and needed to rename one of the entries inside it in order for it to work. I did this with a hex editor. Scrolling through the file I found it stores entire entries, yes, but it looks like it was at one time or another capable of or at least was going to be capable of storing individual edits. If the tool developers are still around, I'd happily offer my assistance to work on that feature some more.
 
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