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Re: Creating new graphics for objects [message #68254 is a reply to message #68253] Wed, 15 May 2013 19:40 Go to previous messageGo to previous message
Wyntilda is currently offline  Wyntilda
Messages: 36
Registered: January 2013
Location: Knothole Glade
Falset wrote on Wed, 15 May 2013 19:28

Ah I see. After final exams I will test your theory. I assume you are saying the physics are in the Cdefs of the object in the game.bin. So I can just make an object about the same shape of an object already in the game and link the physics and it will work right? Or it will at least have physics right?

I have absolutely no idea. All I know is that there's seperate physics meshes in graphics.big.



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