Fable: The Lost Chapters Mod Scene
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Re: ChocolateBox [message #68916 is a reply to message #68913] Thu, 27 June 2013 19:46 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
BayStone wrote on Wed, 26 June 2013 16:54

Water... Hm, never tried it. I would assume it's in the STB, but I don't know where. It could also be in the WAD, but I don't think they're actually generating the water meshes during runtime. Or are they?

This one I can answer. Smile

Short answer, the water meshes are done in the STB. No doubt.

But like almost everything else in the STB, that's where the involvement ends. The rest is done in the WAD. Whether or not it's treated as water, whether the camera can go over it and through it, whether it makes a splashy noise when it's stepped on, whether it can be walked on at all, all done in the heightmap.

The game can be played without the STB. Everything will be the same, except there won't be any terrain or landscapes or water. Everything will still make all the right sounds, and will have all the navigation data and everything, you just don't see it because the meshes are gone.
 
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