Re: How to modify part of the mesh [message #69652 is a reply to message #69651] |
Sat, 26 October 2013 22:28 |
utharaptor
Messages: 4 Registered: October 2013
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Thanks a lot for your answer !
I didn't think that it was so hard to change even just a little a model...but anyway, I will try what your propose !
So, if I understand well, I don't really need to get 3DS max 9 ?
I can just try to use the model injector and inject the original skinweights on my own model, or transform it as a weapon model (I don't know how to do this but I will search a answer across the forum) and then inject skinweights.
Thanks a lot for your fast answer, I will post again to say if I success or if I fail
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