Re: Deleting Sub Meshes? [message #70455 is a reply to message #70453] |
Tue, 24 June 2014 18:49 |
Silva
Messages: 24 Registered: June 2014
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Fantastic, going to attempt it now, that's the last piece of the puzzle, i've finally managed to make a hood item seperate from the masked hood that works when you spawn it in game (a LOT of name changing). I'm pretty proud of myself that I discovered through trial and error why certain things weren't working.
Reinstalling Fable so I can test it fresh, but i'll let you know when it's done, thanks for all the help. Going to release the Hood and Mask Package soon that contains a Mask, Hood and Masked Hood. Along with all the people who's objects/guides I used i'll definitely give you credit
I know it's not fantastic for a first mod, but I couldn't be happier with the progress i've made and things i've learned ^_^
EDIT: Hmm, it still comes out as white on the Mesh, the transparent texture was imported as DXT3 and Alpha is set to 1, so i'm not sure where i'm going wrong, i'll try and figure it out but if the answer is obvious then please let me know
[Updated on: Tue, 24 June 2014 19:00] Report message to a moderator
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