Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Level Scripting » Ashenvale (Formerly Marcoville)  () 3 Votes
Re: New Village Mod: MarcoVille! [message #7055 is a reply to message #7054] Tue, 14 March 2006 23:03 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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BayStone wrote on Wed, 15 March 2006 00:59

Looks good marco.

Few things I've been wondering... does the perimeter wall element still exist? I haven't found it. The one with the walking surface?

If not we need to recreate it. Smile

Oh, another point, I think you could even walk inside the wall at some point when they were developing this. To me, that is very cool indeed.

And about walking on the wall, the idea propably was that you would need to go through some building to walk on it.


Some have collision some don't. Also some have interior models some don't. They seperated a lot of the interior models from the exterior so they could mix and match I'm guessing.

Either way. The collision models are seperate models using the tagged model format, instead of the compiled.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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