Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable Anniversary » Development » Tools » Launching an 'editor'?
Re: Launching an 'editor'? [message #70683 is a reply to message #70673] Mon, 15 September 2014 20:52 Go to previous messageGo to previous message
Dafini is currently offline  Dafini
Messages: 5
Registered: September 2014
I copied the dlls across from the UDK binaries folder, making sure not to replace existing dlls. Then I tried to launch the Fable Anniversary.exe with the Editor Prefix. Said it was missing the .exe.cfg version of that file, so I copied that one across from UDK and renamed it as that. It then started the splashscreen for the editor, but just crashes and leaves a dump file.

I am probably missing something blaringly obvious, and am still experimenting for some form of fix.
Is there something else I need to do to that .exe.cfg file?

Thanks in advance.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Next Topic: Fable Explorer changes suggestions
Goto Forum:
  


Current Time: Tue Feb 25 17:34:45 PST 2025

Total time taken to generate the page: 0.06016 seconds