Re: Fable Explorer Error [message #70740 is a reply to message #70734] |
Mon, 06 October 2014 11:38   |
Sentinel Prime
Messages: 14 Registered: September 2014
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Quote: | Kinda. The bbb files are modified wad/stb/bbb formats. Rename it to stb and you can at least get a file listing.
I doubt you'll be able to add or change anything in them any time soon though unless someone wants to take a crack at writing new tools. I'm usually crazy busy with work around this time of year.
It'd be nice to be able to circumvent the bbb files via the unreal engine though. I'm not sure how much they are needed. All I know is that, currently, the mesh helpers (dummies/points/collision) are stored on Fable's side.
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Yeah just had a play about with it, even if it were possible theres way to many files to change because of the morphing to have a model swap stick.
Shame about the tools, sadly the community would be safer if I didn't make them as I'm no programmer.
I take it OldBoy, Morerunes, JohnDoe etc have all moved onto other things?
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